← guide

What a value is worth

There is no such thing as a good VPIP in general. What a number is worth depends on the pool it was made in, so every figure below belongs to one room, one stake and one format — pick another and they all change.

5,542 winning players in this pool.

StatWinnersmedianMiddle half25th–75thPoolmedianBandhow close is close enoughHands to comparebefore this player’s number is worth comparingImpactin this poolWhat it costs
VPIP25.9%22.9–31.928.6%±1.50%1,200decisive25.96222.9–31.9
PFRboth ways18.5%15.7–20.818.0%±0.75%3,600matters18.542815.7–20.8
Limp0.6%0.2–2.31.1%±1.25%280decisive0.6280.2–2.3
3Betboth ways8.0%5.5–9.77.4%±0.50%10,600matters8.01145.5–9.7
Fold vs 3Bet50.0%35.6–57.942.9%±2.75%13,700decisive50.0106535.6–57.9
4Betboth ways11.4%6.7–14.710.7%±1.00%47,000matters11.42196.7–14.7
Stealboth ways35.5%29.6–39.333.8%±1.50%5,600matters35.544929.6–39.3
Fold vs Steal68.3%60.0–72.365.0%±1.75%8,100decisive68.32660.0–72.3
Cold Call8.6%3.1–19.216.0%±1.75%2,700decisive8.6493.1–19.2
CBet flopboth ways62.3%55.1–70.562.2%±1.75%15,200flat62.3408555.1–70.5
Fold vs CBetboth ways43.2%37.5–48.342.3%±1.75%23,200matters43.2265737.5–48.3
WTSD29.6%27.2–32.130.2%±0.80%23,800matters29.6244027.2–32.1
W$SD53.6%48.5–57.152.3%±1.50%25,500decisive53.6386048.5–57.1
WWSF47.2%44.3–50.046.9%±0.80%27,800matters47.2395544.3–50.0
AFqboth ways50.0%45.8–53.749.2%±1.00%7,800flat50.0356245.8–53.7
what winning players do — the reference valuethe middle half of them — the spread, not a boundaryboth waysthe cheapest value sits in the middle of the range — too much and too little each cost real money, so only closer is betterimpacthow far apart this statistic puts the players in this pool. Decisive and flat are its top and bottom quarter, measured over every statistic in every pool; hover for the figure behind a row.bb/100 by value — higher is better. The numbers underneath are the middle of the lowest and highest tenth of players.

How to read this

VPIP25.9%22.9–31.928.6%1,200decisivethe middle winnerthe middle half of themwhat everyone doeshands before it means anythinghow far apartone row of the table, taken apart
Reference

Aim at what winners do, not at the cheapest point on the curve. The curve measures the whole pool, and where most people lose, its cheapest bin often just describes who loses least.

Fold vs 3Bet

50.0 winners
58.7 cheapest bin

Median

“Winners” is the middle winner, and the range beside it is the middle half. Read the spread as how much winners disagree.

Fold vs 3Bet

50.0 median
35.6–57.9 middle half

the middlehalf’s valuesthe medianthe middle half of themevery winner, sorted by how much they do it →

Illustration, not this pool’s shape.

Band

How close a figure has to land before it is worth quoting. It belongs to the statistic, so it does not move with the room. How these were derived.

Hands to compare

A reference value is no use against a number that is still mostly noise. The last column is how many hands it takes before a player’s own figure on that statistic is measured closely enough to quote — the same three-in-four mark the bar under every stat on a player’s profile fills to. Rare spots take longest: one that comes up twice per hundred hands needs about fifty times the hands of one that comes up every hand. How many hands is enough does this against your own sample.

fastest / slowest

Limp 280 hands
4Bet 47,000

Impact

Impact is how far apart a statistic puts people in this pool, between its best and worst values. It compares groups of players; it does not promise that moving your own number pays the difference.

widest / flattest

VPIPdecisive
CBet flopflat

The range

Ten bins, a tenth of the players each. The numbers under the curve are the middle of the lowest and the highest tenth.

VPIP, ten bins

20.4 lowest tenth
62.4 highest

Both ways

The curve is what missing costs you, in big blinds per 100 hands. A flat one means the statistic barely separates anybody here; a steep one means it does. Where the cheapest value sits in the middle rather than at an end the row is marked “both ways”: too much and too little each cost, and only closer is better.

PFR

19 cheapest
4 and 28 both worse

Theory

There is no theoretical answer for most of these. Minimum defence frequency sets a ceiling for folding to a bet, and winners here fold well above it. For everything else no theoretical value exists, and any “correct range” you read elsewhere was somebody’s opinion about a different population. See Methodology for how the winner baseline is selected.